WJF WinterBlitz Competitions
Ball, Ring, and Club Full Programs for Beginners, Juniors, Intermediates, Advanced, and Womens divisions.
No routine form required. Music must either be licensed to the WJF, or part of the WJF music library.
No uniform required but competitors must dress in athletic attire with no visible logos.
Freestyle Competitions
A myriad of freestyle competitions for balls, rings and clubs
Battle of the Body Throws
Who can run body throws the longest without needing neck brace rehabilitation?
Concentration
Juggle 5 balls while having a myriad of soft objects pummeled into the side of your face. After 100 catches you may be subjected to some tickling.
360s Combat
One on one. One minute. Choose to attempt 3 up 360s, or to prevent your competitor from doing the same. The competitor with the most 360s at the end of one minute wins.
Isolated Combat
One on one on chairs. No moving. No twisting. Just way too close, in your face, combat.
New WinterBlitz Competition Formats
Advanced Full Program
Balls: 5 Balls, 10 move max, 2 minute time limit
Rings: 5 Rings, 10 move max, 2 minute limit
Clubs: 5 Clubs, 10 move max, 2 minute limit
Intermediate Full Program
Balls: 5 Balls, 10 move max, 2 minute time limit
Rings: 5 Rings, 10 move max, 2 minute limit
Clubs: 4 Clubs, 10 move max, 2 minute limit
Womens Full Program
Balls: 5 Balls, 10 move max, 2 minute time limit
Rings: 5 Rings, 10 move max, 2 minute limit
Clubs: 4 Clubs, 10 move max. 5 Clubs, 5 move max. 2 minute limit. (5th club must be thrown from offstage)
Juniors Compulsories
22 move max between balls, rings and clubs. 4 minute time limit.
Balls: 10 moves required. Must demonstrate a qualifying run of backcrosses, overhead throws, the shower pattern, a (6x,4) pattern or variation, a continuous multiplex pattern. Minimum 3 up 360, minimum 3 up 180.
Rings: 7 moves required. Must demonstrate a qualifying run of a half shower, full reverse pattern, a (6x,4) pattern or variation, on and off the neck exchanges. Minimum 3 up 360, minimum 3 up 180, pull down with a pancake neck catch
Clubs: 5 moves required. Must demonstrate a qualifying run of flat throws, triple rotations, backcrosses from at least one hand, minimum 1 up 360, minimum 1 up 180.
Explanation of Juniors Competition qualification expectations:
Qualifying moves with balls and rings: 3 objects requires twelve catches. 4 objects requires 8 catches. 5 objects requires 10 catches.
Qualifying moves with clubs: 3 objects requires six catches. 4 objects requires 8 catches. 5 objects requires 10 catches.
Advanced Freestyle
Balls: 7 Balls in the alternating competitor format
Rings: 7 Rings in the alternating competitor format
Clubs: 1 minute 3 club freestyle. 5, 6, and 7 clubs in the alternating competitor format